Adobe Flash required to play the game, Morf.
© 2010-2014 by K. A. Solarski
+41 774 460 192
MORF is a simple experimental game designed to test player reactions to simple shapes.
I developed the 'dynamic composition' design framework after writing 'Drawing Basics and Video Game Art.' Dynamic composition consists principally of the following elements and their relationships to each other: character shape, character animations, environment shape, pathways, and player gestures. We must also consider colour and tone against each of these 5 core elements. To communicate a desired emotional effect we must consider how these elements are placed within the frame, the movement of these elements within a fixed frame, and the movement of the frame itself.
Dynamic composition gives us a stronger understanding and control over the elements of a video game—helping us to create emotionally richer experiences. To learn more about dynamic compostition please read my Gamasutra article titled, The Aesthetics of Game Art and Game Design.