I gave a talk at GDC Europe 2014 titled, Four Film Narrative Techniques That Every Designer Should Know. Unfortunately the video is only available to those subscribed to the GDC Vault.
The talk does not cover story writing techniques but focuses on the art of storytelling. The presentation explores the mechanics of film and animation transitions and their impact on audience engagement in a narrative. Featured video examples illustrate the do's and don'ts of translating these techniques to gameplay, in-game visuals, and cutscenes in indie and AAA titles.
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